

There’s also Lee’s reflections on the Slipspace Engine. Firstly, there’s that title and the potential connotations – there’s no “Halo 6”. Infinite is referred to internally as a “spiritual reboot”.įor our money, it wouldn’t be a surprise if Infinite is being designed to have a longer tail, leaning more emphatically into the games-as-a-service space. It’s claimed that the engine will not only make the most of next-gen hardware, but it will take “better advantage of the still-not-fully-tapped power of the Xbox One”.Īlthough the narrative carries on the story of Halos 4 and 5, Studio Head Chris Lee has said that the game is an “ambitious” evolution that goes beyond a simple sequel taking the “gameplay and narrative in bold new directions, while honoring the legacy”.
The outer worlds 2 xbox exclusive Pc#
It’ll run on Xbox One, PC and Xbox Series X. The game will feature split-screen multiplayer once again, and run on a new engine called Slipspace.

The story will continue on from the events of Halo 5, for starters. Halo Infinite will be the next narrative instalment in 343 Industries’ Reclaimer arc of Halo storytelling, continuing the work the studio has put into stepping into Master Chief’s story after Bungie’s departure.Īt the moment we just have a few confirmed details. Jobs: Currently recruiting for several lead engineer, art and design rolesEveryone who knows Halo knows exactly what 343 is working on and when to expect it.

Previous Projects: Halo: The Master Chief Collection, Halo 4, Halo 5: GuardiansĬurrent Projects: Halo Infinite, Holiday 2020
